
Era 1 · Survival
The first playable era introduces the fundamentals of navigation, sustenance and survival.
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Browse creatures, flora, resources, materials and the systems that shape survival in Versalox.
Knowledge base
The web Codex grows alongside development. Entries reflect content from the currently documented eras.
15 entries

The first playable era introduces the fundamentals of navigation, sustenance and survival.
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A young Velora tree of the open landscape and an early source of construction timber.
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A plant family whose seed forms can be cultivated into different specialised tubers.
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Wet Clay is dried, processed and ultimately turned into a durable building material.
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An early tool for working Young Velora Trees and unlocking construction timber.
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A mouldable Era 2 building material made from Dry Clay, Dirt, Water and Plant Fiber.
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A station for losslessly splitting and combining Dirt, Fired Clay and Packed Clay.
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Era 2 vessels turn water into a manageable resource for travel, cultivation and production.
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The second era expands survival with material logistics, agriculture and settlement building.
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