Explore the world of Versalox

Knowledge grows with every era.

Browse creatures, flora, resources, materials and the systems that shape survival in Versalox.

The Versalox paper

How the game and its systems fit together.

From 0.5-metre blocks and textures to materials, free placement, Versux and Vorysken. Includes diagrams, examples and the registered content catalog.

54 pages · English · Project snapshot: 11 October 2026

Implemented prototype systems and plans are identified. The public download remains 0.0.2.

Knowledge base

Browse the Codex

The web Codex grows alongside development. Entries reflect content from the currently documented eras.

19 entries

In 0.0.2

Era 1 · Survival

The first playable era introduces the fundamentals of navigation, sustenance and survival.

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In 0.0.2

Hopustree

A small, shy creature of the open landscape.

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In 0.0.2

Wizzlet

A nimble and alert creature that moves in short sprints.

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In 0.0.2

Murrak

A sturdy animal that provides food and hide.

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In 0.0.2

Rauk

An aggressive hunter and an early wilderness threat.

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In 0.0.2

Young Velora Tree

A young Velora tree of the open landscape and an early source of construction timber.

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In 0.0.2

Primordial plants

A plant family whose seed forms can be cultivated into different specialised tubers.

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In 0.0.2

Clay cycle

Wet Clay is dried, processed and ultimately turned into a durable building material.

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In 0.0.2

Stone Hatchet

An early tool for working Young Velora Trees and unlocking construction timber.

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In 0.0.2

Packed Clay

A mouldable Era 2 building material made from Dry Clay, Dirt, Water and Plant Fiber.

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In 0.0.2

Material units

V, Vo, Ven, Vado and Versi form Versalox's unified volume scale.

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In 0.0.2

Material Station

A station for losslessly splitting and combining Dirt, Fired Clay and Packed Clay.

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In 0.0.2

Water logistics

Era 2 vessels turn water into a manageable resource for travel, cultivation and production.

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In 0.0.2

Settlement Marker

The centre of an early settlement with a 16-metre radius.

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In 0.0.2

Era 2 · Settlement

The second era expands survival with material logistics, agriculture and settlement building.

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In development

Energy & machines

Tervyss, Makavyr and Ektiven connect heat, motion and electrical supply into a production chain.

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In development

Versux · Programs & automation

The in-game language connects devices, events, stored values and your own programs.

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In development

Versux tablet

Mobile access to console programs, connected devices and Vorysken storage.

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In development

Vorysken & logistics

A hub, storage housings and modules organize resources and persistent transport orders.

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VERSALOX

Put the knowledge into practice.

Follow Versalox on itch.io and play the current prototype.

Visit Versalox on itch.io